Screen designers face a unique set of challenges, some of which didn’t exist even a few years ago. As the product design landscape changes, so must our design toolset and workflow.
We’ll take a look at Sketch, your new favorite screen design tool, and dive into screen design basics, building prototypes with InVision, working with a team using Craft, and more.
This session is for anyone interested in Sketch, considering the switch, and even the slightly curious (Folks on your team using Sketch? I’ll tell you why.) Come for the knowledge, stay for the awkward humor.
October 27, 2016 at 11:15 am